Tuesday, March 11, 2014

Space Game

Right now, I'm making a game taking place in space where the player plays an astronaut that has to get to their ship before oxygen runs out.  The obstacle will be time and space debris and I have to say it looks really good.  I had the space rocks procedurally spawned dependent on player position, and the new debris that the player has to avoid is spawned no matter where the player goes.  I think it will have beautiful graphics and great gameplay.

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